The Bug That Two Graphics Cards Couldn't Fix
Here's a fun assumption to have proven wrong: that a performance problem in a 3D web app is, by definition, a graphics problem.
The meat of my blog posts deal with the technical projects I take on or get involved with...there is always something. The range of subjects is vast spanning from odd curiosity to full scale societal change. I am apparently the type of person that given £1,000,000 would spin out ten large scale projects and eat ramen noodles in the hope I precipitate change.
Here's a fun assumption to have proven wrong: that a performance problem in a 3D web app is, by definition, a graphics problem.
"How do we bring the town centre back?" I think that's the wrong question.
I've made a thing. It's a live map of the world that colour-codes every country based on how much the Foreign, Commonwealth & Development Office thinks you should avoid going there.
The Fife Pilgrim Way Ultra is in approximately one month. Fifty-six miles from North Queensferry to St Andrews. Fifteen-hour cutoff time.
I'm looking into the ability to blog from my phone to support an upcoming adventure.
I am currently training to run 90 kilometres along the Fife Pilgrim Way in May, and if everything goes according to plan, I will finish approximately fifteen minutes before they pack up the finish line and go home.